{"product_id":"compose-legendary-video-game-music","title":"Compose Legendary Video Game Music","description":"\u003cp\u003e\u003cstrong\u003eHow to make complete, original video game music compositions from scratch.\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eIf you pause a boss fight just to listen to the music, or you have half-finished ideas sitting on your hard drive because you \"don't know enough theory\" to finish them, this book is for you. A clear, step-by-step system to go from noodling in your DAW to writing a complete, original game theme.\u003c\/p\u003e\u003ch4\u003eWhat you will learn\u003c\/h4\u003e\u003cul\u003e\n\u003cli\u003eTurn \"no ideas\" into motifs and full themes: grow a 1 to 2 bar idea into 8, 16, and 32 bar loops that feel like real game music\u003c\/li\u003e\n\u003cli\u003eControl emotion on purpose: rhythm, repetition, contrast, and scale degrees that make tracks feel calm, heroic, tragic, or hype on command\u003c\/li\u003e\n\u003cli\u003eWrite melodies people can hum: melody shapes, question-and-answer phrases, cadences, and a sketch-to-finished workflow\u003c\/li\u003e\n\u003cli\u003eHarmonize like a game composer: start with simple triads, then level up to chord functions, substitutions, pedals, and modulation\u003c\/li\u003e\n\u003cli\u003eFinish more music, faster: the \"Direction, Not Perfection\" mindset and the 30-sketch workflow\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch4\u003eMajor sections\u003c\/h4\u003e\u003cul\u003e\n\u003cli\u003eVideo game music form: motifs, subphrases, form patterns, intros, and full-form examples\u003c\/li\u003e\n\u003cli\u003eVideo game music rhythm: a concrete sketch process and rhythm tools for contrast and motion\u003c\/li\u003e\n\u003cli\u003eVideo game music melody: shapes, movement types, tension notes, and \"melody done\" checklists\u003c\/li\u003e\n\u003cli\u003eVideo game music chords: three levels of harmony, harmonic rhythm, substitutions, and modulation\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch4\u003eIs this book for you?\u003c\/h4\u003e\u003cul\u003e\n\u003cli\u003eGamers who dream of scoring games but have never finished a full track\u003c\/li\u003e\n\u003cli\u003eSelf-taught musicians drowning in random tutorials\u003c\/li\u003e\n\u003cli\u003eComposers who can mix but know their melodies are weak\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eYou do not need to read music to start. If you are new to theory, the book includes access to the full Music Theory Level 1 course at no extra cost, plus a video walkthrough for your first composition.\u003c\/p\u003e\u003cp\u003eHardcover edition. Printed on demand and shipped to your door. Press any button to start your composer journey.\u003c\/p\u003e\u003chr\u003e\u003cp\u003e\u003cem\u003eAbout the author.\u003c\/em\u003e Dan Spencer is a composer, OST creator, author, and coach who teaches the practical path from idea, or no ideas, to finished music you can actually play, write, understand, and ship.\u003c\/p\u003e\n\u003cstyle\u003e\n.bmc-bookrev{ margin:34px 0 6px; }\n.bmc-bookrev__h{ font-size:1.25em; font-weight:800; margin:0 0 4px; }\n.bmc-bookrev__src{ font-size:.85em; opacity:.7; margin:0 0 18px; }\n.bmc-bookrev__list{ display:grid; gap:14px; }\n.bmc-bookrev__shot{ display:block; width:100%; height:auto; border:1px solid rgba(128,128,128,.3);\n  border-radius:10px; background:#fff; }\n\u003c\/style\u003e\u003csection class=\"bmc-bookrev\"\u003e\u003ch4 class=\"bmc-bookrev__h\"\u003eWhat readers are saying\u003c\/h4\u003e\n\u003cp class=\"bmc-bookrev__src\"\u003eReviews from this book's Amazon listing.\u003c\/p\u003e\n\u003cdiv class=\"bmc-bookrev__list\"\u003e\n\u003cimg class=\"bmc-bookrev__shot\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/review-1-keith-m_33b73979-170f-40e4-8bd8-b983668ba671.png?v=1785343139\" width=\"1140\" height=\"1437\" loading=\"lazy\" alt='Five star Amazon review by Keith M., a verified Kindle purchase: \"An upper division course on writing great music for video games.\" He calls it a great balance of theory and practical application for writing catchy, memorable video game music.'\u003e\u003cimg class=\"bmc-bookrev__shot\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/review-2-romin-desai_59655fdd-3dc2-4e33-ae5a-4b0ff57dc647.png?v=1785343142\" width=\"1140\" height=\"1287\" loading=\"lazy\" alt='Five star Amazon review by Romin Desai, paperback: \"The One-Stop Shop For Learning How to Compose Video Game Music.\" He says it is the first book he found that is a full guide to composing video game music.'\u003e\u003cimg class=\"bmc-bookrev__shot\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/review-3-jason-hatton_179cca83-9047-4d99-88c7-c1222ce3587d.png?v=1785343145\" width=\"1140\" height=\"987\" loading=\"lazy\" alt='Five star Amazon review by Jason Hatton, paperback: \"Great advice for aspiring music makers.\" He says the techniques and process are detailed and get you taking action rather than just thinking about it.'\u003e\u003cimg class=\"bmc-bookrev__shot\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/review-4-michael-assayag_352429f9-6bf6-44a8-974e-6ba59ebcf2d0.png?v=1785343147\" width=\"1140\" height=\"1023\" loading=\"lazy\" alt='Five star Amazon review by Michael ASSAYAG, a verified Kindle purchase, reviewed in France: \"The accessible theory to finally dare to compose.\" He says the theory is covered without frills, with concrete visual and audio examples.'\u003e\n\u003c\/div\u003e\u003c\/section\u003e","brand":"Best Music Coach","offers":[{"title":"Case Bound - PPC","offer_id":46506391765142,"sku":"9781957835143","price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/9781957835143.jpg?v=1785110000","url":"https:\/\/shop.bestmusiccoach.com\/products\/compose-legendary-video-game-music","provider":"Best Music Coach","version":"1.0","type":"link"}