{"product_id":"blueprint-start","title":"Compose Game-Ready Music in 60 Days","description":"\u003cdiv class=\"bmc bmc-compose2\"\u003e\n\n  \n  \u003csection class=\"bmc-course-hero\"\u003e\n    \u003cdiv class=\"bmc-course-hero__inner\"\u003e\n      \u003cdiv\u003e\n        \u003cspan class=\"bmc-course-hero__tier\"\u003eJust $29 · One‑Time\u003c\/span\u003e\n        \u003cspan class=\"bmc-course-hero__course-name\"\u003eCompose 2 Tracks in 60 Days\u003c\/span\u003e\n        \u003cspan class=\"h-eyebrow\"\u003eThe 60‑Day Composition Blueprint\u003c\/span\u003e\n        \u003ch1\u003eCompose Two Themes for an Imaginary Game You’re \u003cem\u003eProud to Show Friends\u003c\/em\u003e in 60 Days\u003c\/h1\u003e\n        \u003cp class=\"bmc-course-hero__sub\"\u003eGet the exact map pro composers use to plan, write, and release two game‑ready pieces for an imaginary game — from first idea to finished, released tracks.\u003c\/p\u003e\n        \u003cdiv class=\"bmc-price\"\u003e\n\u003cb\u003e$29\u003c\/b\u003e\u003cem\u003eOne‑time payment · lifetime access\u003c\/em\u003e\n\u003c\/div\u003e\n        \u003cdiv class=\"bmc-course-hero__cats\"\u003e\n          \u003cspan class=\"bmc-course-hero__cat\"\u003eBeginner Friendly\u003c\/span\u003e\n          \u003cspan class=\"bmc-course-hero__cat\"\u003eAny DAW\u003c\/span\u003e\n          \u003cspan class=\"bmc-course-hero__cat\"\u003eLifetime Access\u003c\/span\u003e\n          \u003cspan class=\"bmc-course-hero__cat\"\u003e30‑Day Guarantee\u003c\/span\u003e\n        \u003c\/div\u003e\n        \u003ca class=\"bmc-btn\" href=\"\/cart\/46448604905622:1\"\u003eYes! I Want It — $29\u003c\/a\u003e\n        \u003cp class=\"bmc-course-hero__note\"\u003eOne‑time payment with lifetime access — backed by our 30‑day money‑back guarantee.\u003c\/p\u003e\n      \u003c\/div\u003e\n      \u003cdiv class=\"bmc-course-hero__media\"\u003e\n        \u003cimg decoding=\"async\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/bp-img0.jpg?v=1783861504\" alt=\"Everything included in Compose Game Ready Music in 60 Days: the course plus mixing, mastering, release and 60-day checklists\" width=\"1280\" height=\"960\"\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-stats\"\u003e\n    \u003cdiv class=\"bmc-stats__row\"\u003e\n      \u003cdiv class=\"bmc-stat\"\u003e\n\u003cstrong\u003e$29\u003c\/strong\u003e\u003cspan\u003eOne‑Time\u003c\/span\u003e\n\u003c\/div\u003e\n      \u003cdiv class=\"bmc-stat\"\u003e\n\u003cstrong\u003e60\u003c\/strong\u003e\u003cspan\u003eDay Plan\u003c\/span\u003e\n\u003c\/div\u003e\n      \u003cdiv class=\"bmc-stat\"\u003e\n\u003cstrong\u003e2\u003c\/strong\u003e\u003cspan\u003eCompositions\u003c\/span\u003e\n\u003c\/div\u003e\n      \u003cdiv class=\"bmc-stat\"\u003e\n\u003cstrong\u003e30\u003c\/strong\u003e\u003cspan\u003eDay Guarantee\u003c\/span\u003e\n\u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-track bmc-track--rule bmc-ii-problem\"\u003e\n    \u003cdiv class=\"bmc-track__head\"\u003e\n      \u003cspan class=\"h-eyebrow\"\u003eIs This You?\u003c\/span\u003e\n      \u003ch2\u003eYou’re exactly who this was made for if…\u003c\/h2\u003e\n      \u003cp class=\"bmc-track__lede\"\u003eYou love game music and you can hear it in your head — you just need a start‑to‑finish plan that actually gets two tracks done.\u003c\/p\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"bmc__container\"\u003e\n      \u003carticle class=\"bmc-ii-problem__panel\"\u003e\n        \u003cul class=\"bmc-ii-problem__quotes\"\u003e\n          \u003cli\u003eYou love game music and hear ideas in your head, but you’ve never finished a real piece.\u003c\/li\u003e\n          \u003cli\u003eYou’ve opened your DAW, clicked around, and closed it because you didn’t know what to do next.\u003c\/li\u003e\n          \u003cli\u003eYou’ve watched random YouTube tutorials but never had a start‑to‑finish plan for actually completing two tracks.\u003c\/li\u003e\n        \u003c\/ul\u003e\n        \u003cp class=\"bmc-ii-problem__summary\"\u003eThis is not another 40‑hour course you’ll never finish. It’s a clear, step-by-step map designed to get you moving and show you exactly what the journey looks like.\u003c\/p\u003e\n      \u003c\/article\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-track\"\u003e\n    \u003cdiv class=\"bmc-track__head\"\u003e\n      \u003cspan class=\"h-eyebrow\"\u003eThe Process\u003c\/span\u003e\n      \u003ch2\u003eYour 4M Video Game Music Composition Protocol\u003c\/h2\u003e\n      \u003cp class=\"bmc-track__lede\"\u003eA focused training that walks you through the whole process in order, so you know exactly what to do each week for 60 days.\u003c\/p\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"bmc__container\"\u003e\n      \u003cfigure class=\"bmc-shot bmc-shot--sm\"\u003e\n        \u003cimg decoding=\"async\" src=\"https:\/\/www.bestmusiccoach.com\/wp-content\/uploads\/2026\/02\/How-to-Compose-Game-Ready-1.png\" alt=\"How to Compose Game Ready Music course box with game consoles\" width=\"1100\" height=\"1350\"\u003e\n      \u003c\/figure\u003e\n      \u003cul class=\"bmc-desire-grid\"\u003e\n        \u003cli\u003e\n\u003cstrong\u003eMake\u003c\/strong\u003eHow to create music gamers will remember.\u003c\/li\u003e\n        \u003cli\u003e\n\u003cstrong\u003eMix\u003c\/strong\u003eTurn your ideas into full, finished‑sounding tracks.\u003c\/li\u003e\n        \u003cli\u003e\n\u003cstrong\u003eMaster\u003c\/strong\u003eGet the “ready for release” shine and punch.\u003c\/li\u003e\n        \u003cli\u003e\n\u003cstrong\u003eMarket\u003c\/strong\u003eGet your music out into the world and make your first dollar as a composer.\u003c\/li\u003e\n      \u003c\/ul\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-track bmc-track--rule\"\u003e\n    \u003cdiv class=\"bmc-track__head\"\u003e\n      \u003cspan class=\"h-eyebrow\"\u003eWhat You Get Today\u003c\/span\u003e\n      \u003ch2\u003eEverything you get for $29\u003c\/h2\u003e\n      \u003cp class=\"bmc-track__lede\"\u003eWe’re giving you the full “how” — step by step — without you having to guess.\u003c\/p\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"bmc__container\"\u003e\n      \u003cfigure class=\"bmc-shot bmc-shot--big\"\u003e\n        \u003cimg decoding=\"async\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/bp-img1.jpg?v=1783861507\" alt=\"Everything included: the Compose Game Ready Music course plus the mixing, mastering, release and 60-day checklists\"\u003e\n        \u003cfigcaption\u003eEverything you get today — the course, two briefs, and four release-ready checklists.\u003c\/figcaption\u003e\n      \u003c\/figure\u003e\n      \u003cul class=\"bmc-list\"\u003e\n        \u003cli\u003e\u003cspan\u003e\u003cstrong\u003eHow to Compose Gamer‑Ready Music Course\u003c\/strong\u003eA focused training that walks you through the 4M protocol, in order, so you know exactly what to do each week for 60 days.\u003c\/span\u003e\u003c\/li\u003e\n        \u003cli\u003e\u003cspan\u003e\u003cstrong\u003eTwo Composition Briefs for Imaginary Games\u003c\/strong\u003eDone‑for‑you briefs — “Village Sunbeams” and “Threat of Your End” — with world descriptions, moods, and reference tracks you can borrow structure from, so you’re never staring at a blank page.\u003c\/span\u003e\u003c\/li\u003e\n        \u003cli\u003e\u003cspan\u003e\u003cstrong\u003eMixing Checklist\u003c\/strong\u003eA one‑page checklist to make your track sound like game music, not a muddy mess: session setup, pink‑noise and tonal‑balance checks, and mono\/device checks so it translates everywhere.\u003c\/span\u003e\u003c\/li\u003e\n        \u003cli\u003e\u003cspan\u003e\u003cstrong\u003eMastering Checklist\u003c\/strong\u003eA one‑page checklist to take your mix to “release‑ready”: tone and loudness vs a reference, EQ, gentle compression, stereo width, and a sensible loudness target (~‑14 LUFS) without clipping.\u003c\/span\u003e\u003c\/li\u003e\n        \u003cli\u003e\u003cspan\u003e\u003cstrong\u003eRelease Pro Checklist\u003c\/strong\u003eA step‑by‑step release roadmap: artist setup, DistroKid\/Bandcamp, ASCAP \u0026amp; SoundExchange, artwork and titles, and post‑release promo — so your tracks don’t quietly die on your hard drive.\u003c\/span\u003e\u003c\/li\u003e\n        \u003cli\u003e\u003cspan\u003e\u003cstrong\u003e60‑Day Compose Game Ready Music Checklist\u003c\/strong\u003eOne high‑level checklist that shows you how long to spend composing, when to arrange, when to mix, when to master, and when to release.\u003c\/span\u003e\u003c\/li\u003e\n      \u003c\/ul\u003e\n      \u003cdiv class=\"bmc-practice-strip\"\u003e\n\u003cstrong\u003eNo more guessing.\u003c\/strong\u003e You’ll know exactly what to do each week — plan, write, mix, master, and release two game‑ready tracks, step by step.\u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-track bmc-track--rule\"\u003e\n    \u003cdiv class=\"bmc-track__head\"\u003e\n      \u003cspan class=\"h-eyebrow\"\u003eDone‑For‑You Briefs\u003c\/span\u003e\n      \u003ch2\u003eScore two pieces for an imaginary game\u003c\/h2\u003e\n      \u003cp class=\"bmc-track__lede\"\u003eThese briefs make it feel like you’re scoring a real game, not just writing random notes.\u003c\/p\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"bmc-game-grid\"\u003e\n      \u003carticle class=\"bmc-game-card\"\u003e\n        \u003cspan\u003eSafety Theme\u003c\/span\u003e\n        \u003ch3\u003eVillage Sunbeams\u003c\/h3\u003e\n        \u003cp\u003eA calm village‑area theme. World description, mood, and reference tracks you can borrow structure from — just like working with an indie developer.\u003c\/p\u003e\n      \u003c\/article\u003e\n      \u003carticle class=\"bmc-game-card\"\u003e\n        \u003cspan\u003eBoss Theme\u003c\/span\u003e\n        \u003ch3\u003eThreat of Your End\u003c\/h3\u003e\n        \u003cp\u003eA boss action theme, complete with an example of an indie game composer completing the brief so you can see the whole thing in action.\u003c\/p\u003e\n      \u003c\/article\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-track\"\u003e\n    \u003cdiv class=\"bmc-track__head\"\u003e\n      \u003cspan class=\"h-eyebrow\"\u003eZero Risk\u003c\/span\u003e\n      \u003ch2\u003e30‑Day Money‑Back Guarantee\u003c\/h2\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"bmc__container\"\u003e\n      \u003cdiv class=\"bmc-guarantee\"\u003e\n        \u003cimg decoding=\"async\" src=\"https:\/\/statics.myclickfunnels.com\/workspace\/JGMXXv\/image\/16440443\/file\/f9947a8447fe0d3d3b5be8dee87087bb.png\" alt=\"30-day money-back guarantee\"\u003e\n        \u003cdiv\u003e\n          \u003ch3\u003eDo the work — or get every penny back.\u003c\/h3\u003e\n          \u003cp\u003eDo the lessons and use the checklists. If you can’t export a clean looping track and one working dynamic layer, email us within 30 days for a full refund. You have nothing to lose and two finished tracks to gain.\u003c\/p\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n\n  \n  \u003csection class=\"bmc-track bmc-track--rule\"\u003e\n    \u003cdiv class=\"bmc-track__head\"\u003e\n      \u003cspan class=\"h-eyebrow\"\u003eFAQ\u003c\/span\u003e\n      \u003ch2\u003eStill got questions? We got you.\u003c\/h2\u003e\n    \u003c\/div\u003e\n    \u003cdiv class=\"bmc__container\"\u003e\n      \u003cdiv class=\"bmc-faq\"\u003e\n        \u003cdetails\u003e\u003csummary\u003eWho is this course for?\u003c\/summary\u003e\u003cdiv class=\"bmc-faq__answer\"\u003eThis course is created for gamers who make music — or want to make music — in any genre and style, and who have access to any digital audio workstation (DAW).\u003c\/div\u003e\u003c\/details\u003e\n        \u003cdetails\u003e\u003csummary\u003eWhat if I’m new to making music?\u003c\/summary\u003e\u003cdiv class=\"bmc-faq__answer\"\u003eIt’s better to start by learning the most valuable skills first. Looping, dynamic music, and talking with developers are critical skills for game music, and this gets you moving fast.\u003c\/div\u003e\u003c\/details\u003e\n        \u003cdetails\u003e\u003csummary\u003eHow long will I have access to the course?\u003c\/summary\u003e\u003cdiv class=\"bmc-faq__answer\"\u003eYou get lifetime access when you buy the course.\u003c\/div\u003e\u003c\/details\u003e\n        \u003cdetails\u003e\u003csummary\u003eHow complicated is this?\u003c\/summary\u003e\u003cdiv class=\"bmc-faq__answer\"\u003eIt’s not complicated. Every course has step‑by‑step walkthroughs. It’s direct and to the point, covering exactly what you need to plan, write, and release two tracks.\u003c\/div\u003e\u003c\/details\u003e\n        \u003cdetails\u003e\u003csummary\u003eIs there a money‑back guarantee?\u003c\/summary\u003e\u003cdiv class=\"bmc-faq__answer\"\u003eYes — we’re proud to offer a 30‑day, 100% money‑back guarantee.\u003c\/div\u003e\u003c\/details\u003e\n      \u003c\/div\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-track bmc-track--instructor\"\u003e\n    \u003cdiv class=\"bmc__container\"\u003e\n      \u003cdiv class=\"bmc-instructor\"\u003e\n        \u003cdiv class=\"bmc-instructor__copy\"\u003e\n          \u003cspan class=\"h-eyebrow\"\u003eGrow\u003c\/span\u003e\n          \u003ch2\u003eMake Music with Dan Spencer\u003c\/h2\u003e\n          \u003cp\u003eDan Spencer coaches Compose 2 Tracks in 60 Days from the practical composer and music‑mentor perspective: plan the piece, write it, finish the assignment, and know your next move every time you sit down to compose.\u003c\/p\u003e\n        \u003c\/div\u003e\n        \u003cdiv class=\"bmc-coach-grid bmc-coach-grid--single\"\u003e\n          \u003carticle class=\"bmc-coach-card bmc-coach-card--dan\"\u003e\n            \u003cdiv class=\"bmc-coach-card__media\"\u003e\u003cimg decoding=\"async\" src=\"https:\/\/booksstg.wpenginepowered.com\/wp-content\/uploads\/2026\/03\/Dan%402x.png\" alt=\"Dan Spencer, Music Mentor Dan\"\u003e\u003c\/div\u003e\n            \u003cdiv class=\"bmc-coach-card__body\"\u003e\n              \u003cp\u003eDan Spencer is Music Mentor Dan: a composer, OST creator, and coach who teaches the practical path from idea (or no ideas!) to finished music you can actually ship.\u003c\/p\u003e\n              \u003ca class=\"bmc-coach-card__link\" href=\"https:\/\/www.bestmusiccoach.com\/gamer-music-mentor-dan\/\"\u003eMeet Dan\u003c\/a\u003e\n            \u003c\/div\u003e\n          \u003c\/article\u003e\n        \u003c\/div\u003e\n      \u003c\/div\u003e\n      \u003cp class=\"bmc-finelistprint\"\u003eThis starter package includes the core melody and game‑music formatting system our students used — without the full 2‑Tier Courses, 1:1, and semi‑private coaching. These results are from committed students in our full mentorship. This offer includes fewer coaching elements, so your results will depend on your effort and which path you choose.\u003c\/p\u003e\n    \u003c\/div\u003e\n  \u003c\/section\u003e\n\n  \n  \u003csection class=\"bmc-band\"\u003e\n    \u003ch3\u003eReady to compose your first two tracks?\u003c\/h3\u003e\n    \u003ca class=\"bmc-btn\" href=\"\/cart\/46448604905622:1\"\u003eYes! I Want It — $29\u003c\/a\u003e\n  \u003c\/section\u003e\n\n  \n  \u003cdiv class=\"bmc-sticky\"\u003e\n    \u003ca class=\"bmc-btn\" href=\"\/cart\/46448604905622:1\"\u003eYes! I Want It — Only $29\u003c\/a\u003e\n  \u003c\/div\u003e\n\n\u003c\/div\u003e","brand":"Best Music Coach","offers":[{"title":"Default Title","offer_id":46450511708310,"sku":"LD-14120","price":29.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0689\/8902\/6454\/files\/How-to-Compose-Game-Ready-1.png?v=1783638868","url":"https:\/\/shop.bestmusiccoach.com\/products\/blueprint-start","provider":"Best Music Coach Books","version":"1.0","type":"link"}